Tuesday, August 13, 2013

Update!

Hey everybody! Here's some concept work I've been keeping under wraps for the last couple months while waiting for games to get released. None of these ideas got picked, but I think they're cute anyway!









Thursday, May 23, 2013

Green Ninja!

This spring I worked with the city of San Mateo to help create another episode in the Green Ninja saga, this one titled "The Crude, The Bad and the Ugly"! It was a ton of fun to work on and came out rather nicely, I think! Kudos to the baller work done by our animators!

Watch the episode HERE!


And here's the visual development work I did for the film! Start with some character design...


Hey, do you know what that weird thing the villain wears on his head is called? EAR MUFFLERS HAHAHAHA HA HA HA




And here's one of the backgrounds along with the color script!


And some more backgrounds with props!




Here's the rest of the backgrounds...if you're into that sort of thing.





This background is the best background, I think we can agree.







And that's Green Ninja...HE TRICKED US TO LEARN!




Monday, March 11, 2013

Some extra WIP stuff!

Here's some backgrounds I've been doing off to the side for funsies. Still needs some fine tuning, so if any of you have suggestions, leave a comment!




Wednesday, February 20, 2013

Hidden Object Game!

These are some backgrounds for the Storm8 Mystery Seeker game I worked on.  The game has been out for a little while, so I thought I would finally post these babies so you all could take a look! I super loved working on this game so you should go download it and play the first 15 levels right nowwww!

For this game, artists were given a theme, like "Deserted Island", or "Enchanted Forest" and told to create a cool concept for it. The themes I was given were "Dark Alley", "Quiet Aquarium", and "Burning Foundry". Once a concept piece was created and callouts for specific details made (mine went on pages and pages...egh), it was handed of to the 3D guys, who took that hot mess and turned it into a beautiful 3D background. Then, it was handed back to us, where we painted over it, taking it to it's finished look. I tried to keep mine from looking too obviously 3D...with varying success.



The first one I did was the "Dark Alley". For this theme, they wanted it grim and noir-esque, as well as being "timeless". So for this one I worked with Craig K. to create a really cool, contrasty light set up, kept the buildings' architectural detail to early mid-century, and kept "modern" details (like spray paint and posters plastered on the wall) nondescript and ambiguous.




After that came the "Quiet Aquarium". For this level, they wanted a peaceful hallway with tanks on either side, floor littered with treasure. And I'm like "EW NO THAT'S UGLY", so I tried out a couple ideas and eventually settled on the submerged room, dome-roofed look. A lot of architectural detail went into this piece (like the nautical compass flooring, and the fish sculptures at the bottom of the structural pillars) that ended up unseen because of furniture in the way (and Chris C. did such an awesome job of modeling them too...).



 The last theme I did was the "Burning Foundry", which is my favorite. For this piece, they wanted something that was imposing and not modern, so I went with a Brick Gothic style blended with 1850's Federal look. The brick work stays more true to the Federal style, while a lot of the iron work in the support structure takes on the classic arched, gothic look. Not that you can really see a lot of it because of the composition, BUT IT'S ALL THERE I ASSURE YOU. As for the actual equipment, it's a lot of bastardized rule-of-cool stuff (with some helpful suggestions from Craig!). Don't even ask me what's going on with those furnaces.




Valentines!

Here's a Valentine's Day reimagining of the London Rooftop background for the Bingo game!

PIIIIIIIIIIIINK


Here's the original, in case you wanted to look...



Saturday, January 19, 2013

BINGO!

Here are some backgrounds I did for Storm8's Bingo game! It was a TON of fun to work on!







Some Bingo "Lobby" colorization trials...





In addition, here are a few Bingo game concepts that didn't quite make it...





Aaaaand this bingo concept I did on a dare...which ended up being quite popular!